Conversely, characters proficient with Blight attacks become extremely useful here, as most enemies have very low blight resistance, and there are a few enemies with high PROT (less susceptible to direct damage, while remaining susceptible to Damage-Over-Time effects). Consider bringing more Torches for Shambler's Altars.Ĭharacters reliant on doing Bleed damage are much less effective in Ruins than in other locations due to the presence of skeletons (which cannot bleed).Consider bringing more Food than normal, as there aren't any food-oriented curios in the Ruins.They can also be substituted for Skeleton Keys on most locked Curios, although Shovels yield less treasure. As usual, Shovels are necessary for clearing Rubble.(The one exception is the Antivenom variant of the Heirloom Chest, but even then, Antivenom yields less treasure than a Skeleton Key.) Antivenom and Bandages are less important here than in other locations due to the comparative lack of damage-over-time attacks and near-complete absence of curio applications.However, due to the lack of debuff attacks and traps, Medicinal Herbs are usually not needed in large quantities. Medicinal Herbs can be used on the Iron Maiden and Alchemy Table.Skeleton Keys are a close second, considering the abundance of locked curios encountered in the Ruins.Holy Water is extremely useful, as there are five different curios found in the Ruins that can benefit from the application of Holy Water.While this enemy doesn't often cause too much of a nuisance, they can be an issue if you are planing on pulling enemies like the Bone Courtier or the Cultist Acolyte closer to you in order to weaken them and finish them of quicker, or if you have a hero that is vulnerable to bleeding.The music that plays while exploring the Ruins is Exploring the Ruins, and during combat it is Combat in the Ruins. Their lunge attack places them at the front of the enemy group and deals a substantial amount of damage and has a chance to cause a bleed. Cultist Brawler is a human enemy that can be found in the Ruins, Warrens, and Weald.Ī medium damage melee attack that causes Bleed and moves the Cultist Brawler forward by 1.
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